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Showing posts from December, 2023

Videogames: Final index

  Your Videogames final index should include the following: 1)  Videogames: Henry Jenkins - fandom and participatory culture 2)  Videogames: The Sims FreePlay - Language & Representation 3)  Videogames: The Sims FreePlay part 2 - Audience & Industries 4)  Learner response: OSP assessment 5)  Videogames: Women in videogames &  Further feminist theory 6)  Videogames: Horizon Forbidden West - Language & Representations 7)  Videogames: Horizon Forbidden West - Audience & Industries

Horizon Forbidden West: Audience and Industry blog tasks

  Audience Look at  this YouGov blog on the console gaming audience  and answer the following questions: 1) What statistics can you find for the number of male / female players for the major consoles? From a demographic perspective, every platform’s audience skews towards men. PlayStation 5 ( 68% male; 29% female) and Xbox Series X|S (68% vs. 32%) have the highest proportion of male compared to female gamers. On the other end of the spectrum, the Switch has the highest proportion of women playing its consoles, with 54% of gamers identifying as male to 46% identifying as female. We can potentially attribute this to Nintendo’s flagship games being designed to appeal to a wider range of people. According to Y ouGov BrandIndex, if we look at popular franchises like Assassin’s Creed (70% male vs. 30% female) or Halo (73% vs. 27%), the audience is largely male; if we look at Animal Crossing (39% vs. 61%) or Mario (45% vs. 55%), women comprise an outright majority of players. 2) What is the

Horizon Forbidden West: Language and Representation blog tasks

  Introduction 1) Why does Guerrilla Games have 'a serious case of bad timing'?  Now just as it delivers an excellent sequel, Horizon Forbidden West, another phenomenon arrives on its heels to suck away all the oxygen, Elden Ring. Poor Guerrilla, a team of superb developers with a serious case of bad timing.  2) What is the narrative for the original game Horizon Zero Dawn?  The games take place a thousand years afte r rampaging machines have wiped out most of humanity. Survivors have clustered into tribal communities who view relics of technology as objects of either suspicion or religious reverence. The dramas of warring clans are narrated alongside the tale of how our world came to ruin. Guerrilla struck gold with flame-haired heroine Aloy, who balances grit and tenderness as one of the most memorable new characters of its console generation. 3) How is the central character Aloy described?  Guerrilla struck gold with flame-haired heroine Aloy, who balances grit and tendern

OSP: Final index

  Online, Social and Participatory index 1)  OSP: Clay Shirky - End of Audience blog tasks 2)  OSP: Influencers and celebrity culture 3)  OSP: Zendaya CSP - Language and Representations 4)  OSP: Zendaya CSP - Audience and Industries   5)  OSP: Postcolonial theory - Gilroy and diasporic identity 6)  Baseline Assessment learner response 7)  OSP: The Voice - blog case study

Women and videogames: blog tasks

Part 1: Reading - Is Female Representation in Video Games Finally Changing? Read  this short Medium feature on whether female representation in videogames is finally changing . Answer the following questions: 1) How have women traditionally been represented in videogames and w hat percentage of the video game audience is female? For years, people have believed that gamers are typically male, which may have been true in the arcade age, but based on the survey “ Distribution of Computer and Video Gamers in the United States from 2006 to 2017 by Gender ”, 42% of the video game demographic is female , indicating that times have changed. Thus, video games cannot survive by solely targeting the male audience. 2) What recent games have signalled a change in the industry and what qualities do the female protagonists offer?  Recent popular games like  Tomb Raider, Horizon: Zero Dawn, Uncharted: The Lost Legacy, The Last of Us, Dragon Age: Inquisition,  and  The Walking Dead  series have female